Friday, 2 December 2016

Tic-tac-toe

Tags

Tic-tac-toe

Hello guys ,
Welcome to mydotnetwebapp.blogspot.in. In this session , I am gonna tell you about creating a simple Tic-Tac-Toe game using c# programming language 

Tic-Tac-Toe






Click here to download [tic-tac-toe]



1) Basic Requirements : 

1)Two panels
2)Three Labels :1 label for blinking purpose(Include).
3)Two Text boxes
4)10 Buttons : (9 simple , 1 play).



Requirements

2) Logic And Coding :

1) take a counter(Initial value of counter = 1) that can increase after every button click.
2) We are developing the game for two players so , A) First player  B) Second Player
3) For 'A' (First Player)
       i) 'A' Starts the game So , When 'A'(first player) clicks on the button then the background color of that button is automatically changes to 'BLUE'.
   ii) This is possible because : (if counter = 1 , 3 , 5 , 7 , 9 , then assign button's background to 'BLUE'.)
   iii) At every turn blocks(Buttons) are turned into 'BLUE' .  
   iV) counter values will be 1 , 3 , 5 , 7 ,9 .  
4) 3) For 'B' (Second Player)
       i) 'B' Starts the game after "A's " turn So , When 'B'(Second player) clicks on the button then the background color of that button is automatically changes to 'RED'.
   ii) This is possible because : (if counter = 2 , 4 , 6 , 8 then assign button's background to 'RED'.)  
   iii)  At every turn blocks(Buttons) are turned into 'RED' .
   iv) counter values will be 2 , 4 , 6 , 8 .
5) counter table

counter value        turn
   1            A (first player) ---- BLUE
   2            B (Second player) --- RED
   3            A (first player) ---- BLUE
   4            B (Second player) --- RED
   .
   .
   .

So on...

6) Checking the Condition ...
if the buttons which are in sequence ( 1 , 2 , 3) || ( 1 , 4 , 7) || ( 1 , 5 , 9) || ( 2 , 5 , 8) || ( 3 , 6 , 9) || ( 3 , 5 , 7) || ( 4 , 5 , 6) || ( 7 , 8 , 9)  

are all 'BLUE' Or all 'RED' then Particular player will declare as a winner.

step 1 : Just Drag and Drop the Labels And Text-Boxes.


step 2 : Put 9 buttons in one panel (called Panel2) and arrange them in following way .

Buttons Arrangement 
step 3 : At the time of Form_load 

 private void Form1_Load_1(object sender, EventArgs e)
    {
            panel2.Visible = false; 
/*panel2 is not visible until you specify the term, like panel2.visible = true */
      }

step 4 : Write Code for each Event generated by button_click.

public string s1, s2, s3, s4, s5, s6, s7, s8, s9; 
/*all these string variables store the name of button's Background color.*/
public int count = 1  

private void button1_Click(object sender, EventArgs e)
        {            
/* if counter == 1 , means first click (1st player) , counter = 2 , means second click (second Player) ...*/
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)   
            {
/* if counter = 1,3,5,7,9 means all the clicks done by first player */ 
                button1.BackColor = Color.Blue;
/*Assign the  " BLUE " color for First player */
                s1 = button1.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;
                    }
                }
                catch (Exception ee){}
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
/ *if counter = 2,4,6,8 means all the clicks done by Second Player */


/*Assign " Red " for second player */
                button1.BackColor = Color.Red;
                s1 = button1.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
/*label4 is present at the bottom of application layout (UI) */
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;
                    }
                }
                catch (Exception ee){}
              }
            count++; 
         


Do the same coding for Every Button_click. 

private void button2_Click(object sender, EventArgs e)
        {
            
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button2.BackColor = Color.Blue;
                s2 = button2.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }

                }
                catch (Exception ee)
                {
                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button2.BackColor = Color.Red;
                s2 = button2.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;
                    }
                    
                }
                catch (Exception ee)
                {
                }
            }
            count++;
        }


private void button3_Click(object sender, EventArgs e)
        {
            
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button3.BackColor = Color.Blue;
                s3 = button3.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }

                }
                catch (Exception ee)
                {
                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button3.BackColor = Color.Red;
                s3 = button3.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;

                    }

                   
                }
                catch (Exception ee)
                {

                }

            }
            count++;
        }


 private void button4_Click(object sender, EventArgs e)
        {
            
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button4.BackColor = Color.Blue;
                s4 = button4.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                       
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }
                    
                }
                catch (Exception ee)
                {
                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button4.BackColor = Color.Red;
                s4 = button4.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;

                    }
                    
                }
                catch (Exception ee)
                {

                }
            }
            count++;
            
        }

 private void button5_Click(object sender, EventArgs e)
        {
           
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button5.BackColor = Color.Blue;
                s5 = button5.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        //if(s1 == "Blue")
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }
                    //else
                      //  label3.Text = "No Result";
                }
                catch (Exception ee)
                {

                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button5.BackColor = Color.Red;
                s5 = button5.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        //if(s1 == "Blue")
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;

                    }
                    //else
                      //  label3.Text = "No Result";
                }
                catch (Exception ee)
                {
                }
            }
            count++;
        }

 private void button6_Click(object sender, EventArgs e)
        {
            
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button6.BackColor = Color.Blue;
                s6 = button6.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }

                    
                }
                catch (Exception ee)
                {

                }

            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button6.BackColor = Color.Red;
                s6 = button6.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;
                    }
                }
                catch (Exception ee)
                {
                }
            }
            count++;
        }


 private void button7_Click(object sender, EventArgs e)
        {
            
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button7.BackColor = Color.Blue;
                s7 = button7.BackColor.Name.ToString();

                try
                {
                    if ((String.Equals(s1,"Blue") && String.Equals(s2,"Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1,"Blue") && String.Equals(s5,"Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                       
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }
                   
                }
                catch (Exception ee)
                {

                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button7.BackColor = Color.Red;
                s7 = button7.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;
                    }
                }
                catch (Exception ee)
                {
                }

            }
            count++;
        }

 private void button8_Click(object sender, EventArgs e)
        {
           
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button8.BackColor = Color.Blue;
                s8 = button8.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;

                    }
                }
                catch (Exception ee)
                {

                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button8.BackColor = Color.Red;
                s8 = button8.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;

                    }
                }
                catch (Exception ee)
                {
                }

            }
            count++;
        }

 private void button9_Click(object sender, EventArgs e)
        {
            
            if (count == 1 || count == 3 || count == 5 || count == 7 || count == 9)
            {
                button9.BackColor = Color.Blue;
                s9 = button9.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Blue") && String.Equals(s2, "Blue") && String.Equals(s3, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s5, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s1, "Blue") && String.Equals(s4, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s2, "Blue") && String.Equals(s5, "Blue") && String.Equals(s8, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s6, "Blue") && String.Equals(s9, "Blue")) || (String.Equals(s3, "Blue") && String.Equals(s5, "Blue") && String.Equals(s7, "Blue")) || (String.Equals(s4, "Blue") && String.Equals(s5, "Blue") && String.Equals(s6, "Blue")) || (String.Equals(s7, "Blue") && String.Equals(s8, "Blue") && String.Equals(s9, "Blue")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox1.Text + " Won";
                        panel2.Enabled = false;
                    }
                }
                catch (Exception ee)
                {

                }
            }
            if (count == 2 || count == 4 || count == 6 || count == 8)
            {
                button9.BackColor = Color.Red;
                s9 = button9.BackColor.Name.ToString();
                try
                {
                    if ((String.Equals(s1, "Red") && String.Equals(s2, "Red") && String.Equals(s3, "Red")) || (String.Equals(s1, "Red") && String.Equals(s5, "Red") && String.Equals(s9, "Red")) || (String.Equals(s1, "Red") && String.Equals(s4, "Red") && String.Equals(s7, "Red")) || (String.Equals(s2, "Red") && String.Equals(s5, "Red") && String.Equals(s8, "Red")) || (String.Equals(s3, "Red") && String.Equals(s6, "Red") && String.Equals(s9, "Red")) || (String.Equals(s3, "Red") && String.Equals(s5, "Red") && String.Equals(s7, "Red")) || (String.Equals(s4, "Red") && String.Equals(s5, "Red") && String.Equals(s6, "Red")) || (String.Equals(s7, "Red") && String.Equals(s8, "Red") && String.Equals(s9, "Red")))
                    {
                        label4.Visible = true;
                        label4.Text = textBox2.Text + " Won";
                        panel2.Enabled = false;

                    }
                }
                catch (Exception ee)
                {
                }

            }
            count++;
           
                   }


step 5 :   
Tic-Tac-Toe : Step 1
Tic-Tac-Toe : Step 2


Tic-Tac-Toe : Step 3
Coding for the event generated by Button 10 Click

 public int major = 0;
        private void button10_Click(object sender, EventArgs e)
        {
            ++major;    
/*For first time button click : - it checks the condition whether the text boxes are empty or not. */   
            if (major == 1)
            {
                if (textBox1.Text == "" || textBox2.Text == "")
                {

                    MessageBox.Show("Enter Player Name");
                }
                else
                {
                    panel2.Visible = true;

                }
            }
            else
            {
/* but for second time its assume the request is as to start the game again. */
/* so ,  for second time - all the buttons will turn into white. */
                panel2.Enabled = true;
                count = 0;
                label4.Visible = false;
             
                button1.BackColor = Color.White;
                button2.BackColor = Color.White;
                button3.BackColor = Color.White;
                button4.BackColor = Color.White;
                button5.BackColor = Color.White;
                button6.BackColor = Color.White;
                button7.BackColor = Color.White;
                button8.BackColor = Color.White;
                button9.BackColor = Color.White;
                s1 = "";
                s2 = "";
                s3 = "";
                s4 = "";
                s5 = "";
                s6 = "";
                s7 = "";
                s8 = "";
                s9 = "";
            }
        }

[ if you want the coding for Blinking label ....
then please visit the love-meter windows application  Article. ]


Enjoy the Game !

Click here to download [tic-tac-toe]



If you want all coding part : Ask Me Directly.
[ukademangesh@gmail.com]
I will send You - Tic-tac-toe project.


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tic-tac-toe | tic tac toe C# | C# game programming | C# tic tac toe | tic tac toe c# code | tic tac toe in C# | tic tac toe C# tutorial | Game programming in C# 


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